This Week Year 1 · Week 1
Your Growth Every week of this run
The Five Pillars Live read
Weighted 25 / 25 / 20 / 15 / 15, as in the real Identity Positioning™ audit. The composite is your influence, and it multiplies your reach into Brand Power. The monthly Brand Audit shows all twenty-five dimensions and your three highest-value moves.
The Rival Same rules, same clock
Business & Output
Effects Feed What each choice did
The Skyline: Your Hierarchy of Personal Branding Identity Positioning™
About Identity Quest™ The world's first personal brand simulator
Identity Quest™, the world's first personal brand simulator. It is a free personal branding game you play in your browser. Nothing to download, nothing to buy, no paywall.
You start as a nobody. You pick a motivator, an archetype, a career type, an age, and the tier you are aiming for. From there you build a name from nothing, one week at a time. Every week hands you a fixed energy budget and a decision about where it goes: posting content, networking, writing articles on your own site, shipping projects, pitching press and podcasts, publishing a book, launching a show, or investing back into the brand itself.
Reach and influence compound into Brand Power: the number of people your name actually moves. The game renders that as the Skyline, a city that grows as you do, climbing the six-tier Hierarchy of Personal Branding from Unconscious Incompetent and Friends and Family through Local Hero, State Representative, and National Personality, up to International Icon.
Identity Quest™ is built and owned by Mashman Consulting Group. It runs on Identity Positioning™, the same methodology MCG uses with founders, executives, entertainers, and public figures.
What Is in the Game
📝 Read the Update Notes: every version, newest first
- A new board built for play. Your numbers sit in a heads-up strip with this week's change and a trend line. Your core actions are tiles showing cost and freshness. The growth chart has four views and marks every tier, lucky break and decision card. Live meters track the Five Pillars, and a heatmap shows how consistent you have been.
- Fairer odds. Lucky breaks roll once a week and reward a varied week instead of rapid tapping. Decision cards shuffle their options and show what each one costs.
- A score that grows with you. Generated music that changes key, adds layers as your tier rises, and turns tense in a crisis.
- A Daily Brief and a week wrap: three goals a day, and a one-line debrief after every week.
- The Brand Audit now scores The Five Personal Brand Pillars: Omnipresence, Credibility, Seamless Branding, Reputational Health and Risks, and Marketability, and prescribes one action per weak pillar that you can run from inside the audit.
- Multi-week storylines. A podcast invites you back, a reporter profiles you, a contact from months ago opens a door. What you choose now returns weeks later with the consequence attached.
- A rival building under identical rules, randomised each run.
- Repositioning, so the identity you choose in week one is not the identity you are stuck with.
- Installable and playable offline on phone or desktop.
- Eleven networking moves, from a message on social media to an industry conference, each with its own cost and payoff.
- Weekly Focus, Events intensity and market conditions that change what each week rewards.
What the Simulator Teaches
- Reach compounds slowly and decays quickly. Go quiet for a month and your credibility starts bleeding before your follower count does.
- Balance beats volume. The monthly Brand Audit scores your content mix, not your post count. Repeating one action past the point of usefulness returns less each time.
- Credibility is earned. Editorial coverage cannot be bought in this game, for the same reason it is not bought in practice. Advertising and wire distribution exist, and they are treated as support for real work rather than a replacement for it.
- Shortcuts carry a delayed bill. Pay to win offers look efficient in the week you accept them. The reputation event arrives later.
- Money follows position. Your business engine only converts once there is an audience and a reputation for it to convert.
- Burnout is a real constraint. Leaning on quick energy fixes instead of rest builds strain, and strain caps your output.
How to Play
- Open the game. No account is needed to start, and guest progress saves on your device.
- Choose your motivator, archetype, career or business type, age, and target tier.
- Spend the week's energy on the action tiles under This Week. Network opens eleven networking moves. Rarer moves are under More Actions.
- Advance the week, then read the effects feed to see what each choice actually did.
- Run the monthly Brand Audit to find the category you are weakest in, and correct it.
- Sign in whenever you want the run saved across devices.
Frequently Asked Questions
What is Identity Quest™?
Is Identity Quest™ free to play?
Do I need to download or install anything?
What is a personal brand simulator?
Who is the game for?
Does the game teach a real methodology?
Can I change how the game plays?
Can I save my progress?
How long does a full run take?
What is Brand Power in Identity Quest™?
How does the Brand Audit in the game work?
Does my career change how the game plays?
Do my decisions have consequences later?
Identity Quest™ is a teaching tool. Mashman Consulting Group works with a limited number of clients to optimize, position, and scale a personal brand in practice.
